In this 2 part blog post, John McCutchan writes about implementing WebSockets into game servers as a means to provide remote web based administration to the game servers.
As the title says, Eliot talks about trying out Twisted Matrix's Websocket functionality. Twisted Matrix itself is a great Python networking framework. As a big fan myself I do suggest you give them a visit. While I am on Websockets, also check out Autobahn Websockets RPC/PubSub.
From the website: "When debugging a web page, the last thing one needs is to have the
browser crash under the memory-hogging ability of a plug-in. All web
developers have been there with Firebug and its propensity to make a web
page either incredibly slow or take the browser down with it.
Firebug is still my web debugger of choice, but Firefox has taken steps towards closing the gap with its new Firefox 10 release. The video below shows off the new features:"
"Dive Into HTML5 seeks to elaborate on a hand-picked Selection of features from the HTML5
specification and other fine Standards. The final manuscript has been
published on paper by O’Reilly, under the Google Press imprint. Buy the printed Work — artfully titled “HTML5: Up & Running” — and be the first in your Community to receive it. Your kind and sincere Feedback is always welcome. The Work shall remain online under the CC-BY-3.0 License."
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